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BOUNCE
2020 - Unity Engine
Sole Creator
Created as an assignment for university, BOUNCE is a modern arcade game, inspired by The Impossible Game and Geometry Dash, wherein the player must navigate a box through difficult terrain through only the power of 'flinging.' The player pulls the face of the box back and lets it go to send the box flying. I enjoy coding character controllers, and this is no exception. My focus was making something simple and satisfying to pick up, yet difficult to master.
I wrote all of the game's scripts, as well as designing the levels, making the art, designing the sound and writing the music.





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